02 Map

Gather facts and generate a shared big picture

Gathering empirical facts about a product innovation and collaboratively mapping them to the corresponding aspects makes knowledge about the innovation explicit and generates a structured, comprehensive and shared big picture of it.

The facts are mapped to the aspects by considering their roles in the introduction and realization processes of product innovation.

This mapping can happen visually in the areas of the Product Field’s canvas or more abstractly in data structures that can be represented in different visualizations.

A shared view of the facts is the basis for shared commitment and aligned action. Share This

goals GOALS

Goals describe what the drivers of a product innovation want to achieve with it. They are the strategic or business objectives behind all innovation efforts. Making them explicit provides strategic orientation, makes stakeholder impact verifiable and helps detect a potential conflict of goals.

Think about:

  • growth
  • protection
  • reputation
  • change
  • sustainability

Questions:

Why does the organisation want to invest in a product innovation?
What is leading the people who drive a product innovation forward?
What shall be accomplished?

drivers DRIVERS

Drivers are the people or teams accountable for the outcome of a product innovation. They are responsible for steering and shaping the innovation process in pursuit of the organization’s strategic goals. To do that, they need certain powers and qualities. Describing them helps clarify decision-making processes and detect leadership deficits.

Think about:

  • personality
  • competences
  • qualities
  • roles
  • decision-making powers

Questions:

Who are the people or teams that are driving the product innovation?
Which qualities do they possess, and which are required to successfully pursue the strategic goals?
Is there a lack of competence, decision-making powers or leadership?

enablers ENABLERS

Enablers are the resources and assets that make a product innovation possible in the first place. Thus, their availability is critical to innovation success. Describing available and missing enablers helps identify risks and potential for a specific innovation and size an organizations’s general capability for innovation.

Think about:

  • know-how
  • technology
  • infrastructure
  • culture
  • rights

Questions:

What resources and competences are required to create the product?
What resources and competences are available?
Which are missing? Are there any opportunities to exploit?

production PRODUCTION

Production is how the solution gets built. It can include physical and virtual, manual and automated, individual, team and industrial activities. Describing them helps understand which means, skills and prerequisites are required for production and what its cost structure looks like.

Think about:

  • activities
  • know-how
  • process
  • facilities
  • material

Questions:

What activities are required to build the solution?
What kind of production assets are available?
Are they suited to build the solution?
What skills, processes and partners are needed?

distribution DISTRIBUTION

Distribution is about getting the product to the customer. This encompasses customer attention and acquisition as well as product logistics. Describing the details of distribution informs the go-to-market strategy and the calculation of customer acquisition costs. They are key to growth and return on investment.

Think about:

  • marketing
  • sales
  • logistics
  • channels
  • technology

Questions:

What channels, technologies and partners can you use to get theproduct into the minds and hands of users and customers?
What will it take to convert users or prospects into customers?

customers CUSTOMERS

Customers are people or organizations who pay for benefitting from a product. They can, but do not have to be users of the product. Describing them helps understand how buying decisions are made, where and when they can be reached, and how much potential for revenue or lifetime value they represent.

Think about:

  • roles
  • industries
  • professions
  • sizes
  • addressability

Questions:

Who are the people or organizations that will actually pay for the product?
Why will they pay for the product?
How do they make buying decisions?

users USERS

Users are people who adopt and use a product to overcome a specific problem while pursuing their motivations. Describing who they are and what sets them apart helps understand their motivations and problems, distinguish between different groups and their perspectives, and discuss how to handle them.

Think about:

  • identity
  • relationships
  • actions
  • expertise
  • interests

Questions:

Who are the people that will use the product?
How do they behave?
What are their traits?
What makes them special compared to other people?

motivations MOTIVATIONS

Motivations describe what the users of a product innovation want to achieve. They are the needs or wants to be adressed with the innovation. Making them explicit helps understand a product innovation’s users, provides a conceptual guideline for design and development, and helps track the innovation’s impact on users.

Think about:

  • pleasure
  • productivity
  • security
  • respect
  • prosperity

Questions:

What do the users want to achieve?
What gains do they long for?
What pains are they suffering from?
What impact should the innovation have on them?

problem problem

The problem hinders the users’ pursuit of their motivations; it’s what keeps them from fulfilling their needs and wants. Addressing a real problem is the very raison d’être of a product innovation. A detailed description of the problem serves as a requirement list for the solution.

Think about:

  • fears
  • pains
  • lacks
  • costs
  • roadblocks

Questions:

What problems do potential users encounter when pursuing their motivation?
Which of those problems is worth solving?
How painful is it for prospects to have this problem?

solution solution

The solution is how a product tackles the users’ problem. It removes obstacles, relieves pains or opens up new possibilities. A solution can be anything from a service to a physical product or a marketable process. Describing it in detail helps get a clear first picture of the product and determine the required production resources.

Think about:

  • service
  • hardware
  • software
  • rights
  • processes

Questions:

How will/does your solution solve the problem?
What type of product, service or process is it?
What are its key components?

uniqueness uniqueness

Its uniqueness differentiates a product innovation from alternative solutions. A clear uniqueness compels users to choose your product instead of others and helps break their habits. Describing it in detail encourages you to check the strength of your value proposition and assess your product’s prospects for widespread adoption.

Think about:

  • quality
  • performance
  • pricing
  • image
  • UX

Questions:

Compared to alternative solutions, what makes your product unique and superior?
What features or special qualities will compel future users to break with their habits?

alternatives alternatives

Alternatives are solutions or behaviors currently used to address or circumvent the problem in question. They range from competing products and services to simple laziness. Making them explicit helps set a benchmark for the uniqueness of the innovation and develop a realistic outlook on the anticipated product adoption.

Think about:

  • other products
  • workarounds
  • entrenched behavior
  • DIY solutions
  • ignorance

Questions:

What are alternative solutions that tackle or alleviate the problem?
What are users doing right now to solve their problem?
What are they doing to ignore or circumvent it?

MAP · IN PRACTICE
In practice

When gathering data, it is useful to start with diverging (gathering as many facts and ideas as possible) before converging (narrowing them down by removing less important items).

When working with a physical canvas, collect all aspects on colored sticky notes and map them onto the canvas. Using sticky notes makes diverging and converging easy. As a rule of thumb, you should be left with 3-4 consolidated sticky notes per area after converging.

Mapping will happen in one of three situations:
  1. The context is fixed and you’re looking for a product and value proposition fitting it. In that case, you should start by describing the context and then brainstorm the core.
  2. The core is fixed and you’re looking for a fitting context. In that case, you should start by describing the core and then brainstorm the context.
  3. Core and context are (more or less) fixed and you’re looking for gaps and weaknesses. In that case, you can can start describing your situation anywhere and in the process identify needs for clarification, compensation or change.

To fill gaps and remove uncertainties in your mapping, you can use a range of collaborative and empirical methods that work either generically (e. g. Challenge Mapping) or address particular aspects (e.g. Customer Interviews).

The Product Field Reference Guide · CC BY-NC-ND 4.0 · K.P. Frahm, M. Schieben, W. Wopperer-Beholz · productfield.com

Get the print book

Valuable advice for ambitious product people.

beautiful designed book · 132 pages · includes The Product Field “Safety Bike” poster · made with love and printed locally · white silkscreen print cover · saddle stitch binding

Get Your Copy
{# #}